Apex 3D Studio
Developer center · capability status

Build for the model’s next step.

Apex 3D Studio is being designed to make useful 3D workflows easier to integrate. This page reports what is available now and what remains under development.

Product preview · Last reviewed October 17, 2026

Integration status

CapabilityStatusWhat that means
Browser editorAvailable in previewLocal geometry, viewport, materials, object transforms, browser save and GLB export.
Rendering engineFoundation in developmentThree.js renderer lifecycle, capability detection, camera, scene ownership, asset loading and device-aware quality policy.
Import APINot availableThe editor has no cloud project API or existing-model import endpoint.
Hosted embedsPlannedNo hosted asset publishing, signed embed token, domain allowlist or embed analytics is active.
Generation APINot availableThis product does not currently connect to Meshy, Tripo, Rodin or any other model-generation provider.
Webhooks and SDKPlannedNo public API key, webhook, SDK or production status SLA is offered.

Rendering foundation

The reusable TypeScript package owns WebGL capability detection, renderer lifecycle and diagnostics, scene/object disposal, camera validation, reference-counted asset loading, and a device-aware quality policy. The browser product currently uses this renderer and quality policy for its main interactive viewport.

Current export

The local editor exports a binary GLB file. Validate the downloaded asset in your target viewer, editor or application before relying on a particular material or hierarchy feature.

Requesting access

No developer account or API credential can be issued from this preview. Do not send sensitive or production assets expecting hosted processing, because no server upload or cloud project workflow is provided.