3D Encyclopedia · Publishing
WebGL
A browser API for GPU-accelerated 2D and 3D graphics based on OpenGL ES concepts.
WebGL support and performance depend on the browser, driver and graphics device. Applications should handle context loss, unsupported devices, resource cleanup, reduced motion, and a non-WebGL fallback where practical.
Related concepts
Reference article · Last reviewed October 17, 2026 · Product information is not engineering certification.
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